The Upcoming Fortnite's Bug Fixes in Version 8.20

Fortnite has seen some new changes since the release of Season 8, introducing the Pirate Cannon weapon, Volcanoes, Buried Treasure in v8.01, and The Baller vehicle,etc.
The latest Fortnite update v8.11 has brought the Flint-Knock pistol with Impulse grenades back. The game was also filled with bugs as it is receiving updates.

Fortnite players have been complaining of bugs which have greatly affect their experience with the game on the FortniteBR subreddit.

In reponse, Epic Games Community Coordinator MrPopoTFS has posted a list of upcoming bug fixes that would possibly be as part of the patch notes v8.20 on the same subreddit. The bug fixes will mainly focus on Pirate Cannons, Clingers, the Baller and others. As for Fortnite new weapons, visit daily Fortnite shop.

One of the biggest changes-Fixed a bug that was causing a player's Squad Fill preference to reset to "Fill", which allows them to be paired with other queued players.

Fortnite week 4

Here's the full details of potential bug fixes in version 8.20.

Potential v8.20 Battle Royale Bug Fixes:

Weapons + Items

Fixed an issue where Clingers were damaging players through walls when stuck to another player.

Fixed an issue preventing Glider item pickups from displaying their stack count.

Smoothed out the motion of grenade projectile trajectories, which were lagging behind by a tick.

Entering a vehicle no longer plays the release sound of balloons if you have no balloons.

The balloon rope will no longer remain on your back when you run out of balloons.

Fixed an issue where players were flying out of a Pirate Cannon in a different direction than expected.

Fixed an issue preventing the ability to enter a Pirate Cannon when close to other geometry.

Fixed the ability for players to finely tune Pirate Cannon's ability to aim side to side.

Fixed an issue causing Buried Treasure to spawn loot on the Starting Island.

Gameplay

Fixed an issue with the icy feet effect remaining on indefinitely while emoting.

Traps now do damage to The Baller vehicle first before damaging the driver.

Fixed issue causing some traps to be inside thicker structures, making them hard to see.

Fixed a rare occurrence of a player being invulnerable while DBNO.

Fixed the camera sometimes traveling too far when cycling to another player.

Performance

Fixed an issue where poor server performance could cause undesired effects on clients such as unnecessary movement corrections.

Added a fix for a rare server crash.

Made a small server performance improvement related to the Baller vehicle.

Updated animation budgets to be more performant on higher scalability settings.

Art + Animation

Fixed a bug where the destruction effects were not playing on the Baller when it's destroyed.

Audio

Fixed an issue where some items didn't have proper audio when dropping them from inventory.

UI

Fixed issue with Main Menu icons becoming off-center.

Fixed a bug that was causing a player's Squad Fill preference to reset to "Fill".

Fixed an issue where scopes would be missing reticle lines on low settings.

Spectating

Fixed an occasional awkward camera movement that would occur when switching to different view targets while spectating..

Mobile

Fixed field of view on 21:9 devices.

Fixed an issue with quickbar and extra buttons that made it possible to cause fire state to be stuck on a continuous loop.

Fixed an issue causing the camera to jump on initial touch input.

Fixed an issue causing incorrect building pieces to gain focus when editing.

Fixed missing outline effect for squad members.

Fixed minimap remaining on screen during Victory Royale sequence.

Fixed not being able to select building material while being a passenger in a vehicle.